The Development of Digital E-books to Improve Students' Creativity Skills: A Self-Regulation Strategies Approach
Keywords:creativity skills, development, digital E-book, online learning, self-regulation
Creativity is the main skill needed by students in online learning. However, student creativity is difficult to develop independently during online learning because students may not focus on studying at home, and digital teaching materials still need to support students' self-regulation skills to be creative in learning. Therefore, online learning requires digital media to support students' selfregulation abilities in creating independently, namely the development of e-book digital media. This study aims to develop valid, practical, and effective digital ebooks to improve students' creativity and self-regulation abilities. This type of research is research and development (R&D) with the Plomp model (2007), which consists of three stages: the preliminary research stage, the development or prototyping stage, and the assessment stage. The participants in this study were 78 elementary school students in Probolinggo, Indonesia. Data analysis used the validity test and practicality test through descriptive statistical analysis of the mean and the effectiveness test through Mann-Whitney test analysis. The results showed that the product was valid, practical, and effective in improving students' creativity and self-regulation abilities. This research is important because it contributes to developing digital-based creative learning products in online learning for educators worldwide.