The Effect of Digital Games on Enhancing Creativity and Improving Executive Functions in Preschool Children
DOI:
https://doi.org/10.29333/iji.2026.19311aKeywords:
digital games, executive functions, creativity, preschool children, teaching, learningAbstract
This study aims to investigate the effect of digital games on enhancing creativity and improving executive functions in preschool children. This quasi -experimental study employed a pre/post -test design and a control group. A total of 60 children aged 5–6 who were very interested in drawing and highly motivated to participate in the experiment were selected to participate in the experiment. Children were randomly divided into experimental group( n=30, female=19; male=11, Mean age by month=60.2, SD=0.34 ), and control group ( n=30, female=20; male=10, Mean age by month=60.3, SD=0.36). To verify the research hypotheses (assessing the effectiveness of digital games on executive functions and creativity of preschool children), multivariate analysis of variance (MANOVA) was conducted. The model included one between-group variable with two levels (Experimental vs. Control), one repeated-measures variable with two levels (pre-test vs. post-test), and an interaction factor (condition × time). Results of this study emphasized the significant effect of digital games on executive functions and Creativity in preschool children.
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